Picon explores materiality in A Different Materiality. He analyses natures
materiality and how it envelopes the environment around us and thus is essential
to materiality. His evaluation of the definition of materiality and its links
to the First Industrial Revolution cycles back to human or natural material structure.
He claims that “materiality is about the way we perceive materials, but also objects
as stable persistent realities.”
Furthermore
in Materials By Design he scrutinizes materiality and design scales,
dimensions, and manipulation. He claims that through material evolution there
has been a convergence between cutting edge projects, and neo avant garde
production,
Picon’s article
in Architecture and the Virtual: Toward a New Materiality explores the positive
influences of technology and how to mechanization of society has led to a more
advanced architectural age. He claims that architecture remains in its infancy
and there is still a lot more to discover.
Through digitization
architects are enabled to freely manipulate complex shapes and innovatively
make design decisions. This means that the designer is no longer restricted and
through the software can operate a range of preferences.
Picon makes references
between hand drawings and CAD, and metaphorically, between walking and cars. Having
the automobile represent technology he examines how once inside, the driver
becomes a part of the automobile becoming mechanized himself. He claims “Rather
than dematerializing the world we inhabit, the automobile has instead
transformed our notion of materiality,” meaning that this technological
outreach has further enriched society.
When using computers, the
architect could be compared to a sculptor; working its clay and moulding a
design. Technology gives the architect the freedom to manipulate static forms
and geometry. They can also challenge the idea of scale i.e. parametric
variations.
Picon concludes that
computers have become engraved into society and has become a way of life.
Unlike the automobile, computers are everywhere and ever growing as they expand
their networks.
The second article
explores Adams Kara Taylor (AKT) and the Optimisation Design team that focuses
on the application of interactive software that provides a perception towards
counter intuitive design issues. The process involves extracting the problem
then developing algorithms to create pre-solutions. This software enables
designers to create forms using undefined geometry.
Readings
“Architecture and the Virtual: Toward a New Materiality,” New Technologies:// New Architectures (2004) Picon, Antoine
“A Different Materiality,” “Material by Design,” in Digital Culture in Architecture: an Introduction for the Design Profession (2010)By Picon, Antoine
“Intuitive Material Distributions,” Architectureal Design by Panagiotis Michalatos, Sawako Kajima, and Adams Kara Taylor (AKT)
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